Function gl_utils::mesh::grid_3d_instanced_lines_list [−][src]
pub fn grid_3d_instanced_lines_list(
index_offset: u32,
dims: u16
) -> (Vec<Vert3dInstanced>, Vec<u32>)
Produces vertices and indices for a 3D lines list arranged in a square grid
in the X/Y plane of dims
by dims
dimensions.
The number of vertices will be (dims + 1)^2
.
The number of indices will be 4*(dims^2 + dims)
Panics
Panics if dims
is zero