Struct gl_utils::graphics::Pose3d[][src]

pub struct Pose3d<S: BaseFloat> {
    pub position: Point3<S>,
    pub yaw: Rad<S>,
    pub pitch: Rad<S>,
}

Fields

Trait Implementations

impl<S: Clone + BaseFloat> Clone for Pose3d<S>
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl<S: Debug + BaseFloat> Debug for Pose3d<S>
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Formats the value using the given formatter. Read more

impl<S: PartialEq + BaseFloat> PartialEq for Pose3d<S>
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl<S: BaseFloat> Default for Pose3d<S>
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Returns the "default value" for a type. Read more

Auto Trait Implementations

impl<S> Send for Pose3d<S> where
    S: Send

impl<S> Sync for Pose3d<S> where
    S: Sync