Module gl_utils::render [−][src]
Support types for Glium rendering.
The Render
struct holds all the context information and resources
required for making calls to OpenGL render commands (via glium
).
Re-exports
pub use self::resource::Resource; |
pub use self::resource::DefaultResource; |
pub use self::viewport::Viewport; |
Modules
params |
Some useful drawing parameters. |
resource |
A trait for resource types with arbitrary |
viewport |
A rectangular viewport and associated 2D and 3D cameras. |
Structs
Render |
State for Glium-based rendering. |
Functions
frame_fun_default |
Default frame function clears all and calls resource |
frame_fun_default_2d |
Default 2D frame function clears all and calls resource |
frame_fun_default_3d |
Default 3D frame function clears all and calls resource |