Struct gl_utils::vertex::Vert3dOrientationScaleColor [−][src]
pub struct Vert3dOrientationScaleColor {
pub position: [f32; 3],
pub orientation: [[f32; 3]; 3],
pub scale: [f32; 3],
pub color: [f32; 4],
}Fields
position: [f32; 3]
orientation: [[f32; 3]; 3]
scale: [f32; 3]
color: [f32; 4]
Trait Implementations
impl Clone for Vert3dOrientationScaleColor[src]
impl Clone for Vert3dOrientationScaleColorfn clone(&self) -> Vert3dOrientationScaleColor[src]
fn clone(&self) -> Vert3dOrientationScaleColorReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Copy for Vert3dOrientationScaleColor[src]
impl Copy for Vert3dOrientationScaleColorimpl Debug for Vert3dOrientationScaleColor[src]
impl Debug for Vert3dOrientationScaleColorfn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl Default for Vert3dOrientationScaleColor[src]
impl Default for Vert3dOrientationScaleColorfn default() -> Vert3dOrientationScaleColor[src]
fn default() -> Vert3dOrientationScaleColorReturns the "default value" for a type. Read more
impl Vertex for Vert3dOrientationScaleColor
impl Vertex for Vert3dOrientationScaleColorfn build_bindings() -> VertexFormat
fn build_bindings() -> VertexFormatBuilds the VertexFormat representing the layout of this element.
fn is_supported<C>(caps: &C) -> bool where
C: CapabilitiesSource + ?Sized,
fn is_supported<C>(caps: &C) -> bool where
C: CapabilitiesSource + ?Sized, Returns true if the backend supports this vertex format.
Auto Trait Implementations
impl Send for Vert3dOrientationScaleColor
impl Send for Vert3dOrientationScaleColorimpl Sync for Vert3dOrientationScaleColor
impl Sync for Vert3dOrientationScaleColor