[][src]Struct linear_sim::collision::intersection::Intersection

pub struct Intersection { /* fields omitted */ }

Describes the inter-penetration of a pair of bounded objects

Methods

impl Intersection[src]

pub fn penetration(&self) -> &Proximity[src]

Trait Implementations

impl PartialEq<Intersection> for Intersection[src]

impl Clone for Intersection[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for Intersection[src]

impl TryFrom<Proximity> for Intersection[src]

type Error = Proximity

The type returned in the event of a conversion error.

Auto Trait Implementations

impl Send for Intersection

impl Sync for Intersection

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Same<T> for T

type Output = T

Should always be Self