[−][src]Struct linear_sim::collision::proximity::Proximity
Result of a proximity query between a pair of bounded objects.
Note that the axis vector points from object A to object B, while the normal vector points from object B to object A, but they should be parallel when the axis vector is non-zero.
Fields
distance: f64
Signed distance.
A positive distance indicates the separating distance for a disjoint result, and a negative distance indicates a penetration depth of an intersection result.
half_axis: Vector3<f64>
Non-normalized vector pointing along the axis of separation or penetration from object A to object B.
For a disjoint configuration, adding this vector to the midpoint gives the nearest point on object B and subtracting this vector from the midpoint gives the nearest point on object A. Translating object A by this vector and translating objet B by its inverse will bring the objects into contact.
For an intersecting configuration, translating object A by this vector and translating object B by its inverse will resolve the inter-penetration.
Note this vector can be zero if the objects are in contact.
midpoint: Point3<f64>
Indicates the midpoint of the proximity query
normal: Unit3<f64>
The unit normal to the separating plane directed from object B to object A
Methods
impl Proximity
[src]
pub fn query<A, B>(object_a: &A, object_b: &B) -> Self where
A: Bounded,
B: Bounded,
[src]
A: Bounded,
B: Bounded,
Proximity query.
Examples
Capsule v. capsule
By convention if the axes of capsules A and B intersect, the +X axis will be chosen for the axis vector and normal:
let a = object::Static { position: component::Position ([0.0, 0.0, 1.0].into()), bound: component::Bound (shape::Bounded::from ( shape::Capsule::noisy (2.0, 3.0)).into()), material: component::MATERIAL_STONE }; let b = object::Static { position: component::Position ([0.0, 0.0, -1.0].into()), bound: component::Bound (shape::Bounded::from ( shape::Capsule::noisy (1.0, 2.0)).into()), material: component::MATERIAL_STONE }; assert_eq!( Proximity::query (&a, &b), Proximity { distance: -3.0, half_axis: [ 1.5, 0.0, 0.0].into(), normal: math::Unit3::axis_x(), midpoint: [-0.5, 0.0, -0.5].into() } );
pub fn relation(&self) -> Relation
[src]
pub fn constraint_planar(&self) -> Planar
[src]
pub fn query_capsule_capsule(
position_a: &Point3<f64>,
capsule_a: &Capsule<f64>,
position_b: &Point3<f64>,
capsule_b: &Capsule<f64>
) -> Self
[src]
position_a: &Point3<f64>,
capsule_a: &Capsule<f64>,
position_b: &Point3<f64>,
capsule_b: &Capsule<f64>
) -> Self
pub fn query_cuboid_cuboid(
position_a: &Point3<f64>,
cuboid_a: &Cuboid<f64>,
position_b: &Point3<f64>,
cuboid_b: &Cuboid<f64>
) -> Self
[src]
position_a: &Point3<f64>,
cuboid_a: &Cuboid<f64>,
position_b: &Point3<f64>,
cuboid_b: &Cuboid<f64>
) -> Self
pub fn query_capsule_cuboid(
position_a: &Point3<f64>,
capsule_a: &Capsule<f64>,
position_b: &Point3<f64>,
cuboid_b: &Cuboid<f64>
) -> Self
[src]
position_a: &Point3<f64>,
capsule_a: &Capsule<f64>,
position_b: &Point3<f64>,
cuboid_b: &Cuboid<f64>
) -> Self
pub fn query_capsule_orthant(
position_a: &Point3<f64>,
capsule_a: &Capsule<f64>,
position_b: &Point3<f64>,
orthant_b: &Orthant
) -> Self
[src]
position_a: &Point3<f64>,
capsule_a: &Capsule<f64>,
position_b: &Point3<f64>,
orthant_b: &Orthant
) -> Self
Trait Implementations
impl PartialEq<Proximity> for Proximity
[src]
impl Clone for Proximity
[src]
fn clone(&self) -> Proximity
[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl Debug for Proximity
[src]
impl TryFrom<Proximity> for Intersection
[src]
Auto Trait Implementations
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
[src]
fn clone_into(&self, target: &mut T)
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
[src]
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Same<T> for T
type Output = T
Should always be Self