[−][src]Module linear_sim::object
Simulation object entities
Structs
| Dynamic | A free, bounded, massive object |
| Identifier | Each value identifies a unique object by the kind of object and its key |
| Key | A |
| Nodetect | A free, massive object |
| Static | A fixed, bounded object |
Enums
| Kind | Object kind |
| Variant | One of object variants |
Traits
| Bounded | A bounded object |
| Inertial | Inertial object |
| Massive | A bounded object with mass |
| Object | Base object trait |
| Solid | A bounded object with material properties |
| Temporal | Object with time derivatives |
Functions
| report_sizes | Print object size information |
Type Definitions
| KeyType | Object keys are used to uniquely identify an object of a specific kind: static, dynamic, or nocollide. |